In this brief tutorial we shall discuss how to debug a Linux application running on Zynq Ultrascale

Building the Linux Images:

The steps to build the project here are explained in the wiki page here with the addition of the
PHY node to the GEM node:
&gem3 {
    status = "okay";
    local-mac-address = [00 0a 35 00 02 90];
    phy-mode = "rgmii-id";
    phy-handle = <&phy0>;
    phy0: phy@c {
        reg = <0xc>;
        ti,rx-internel-delay = <0x8>;
        ti,tx-internel-delay = <0xa>;
        ti,fifo-depth = <0x1>;
    };
};
 
Note: If using a Xilinx Development board, then it is recommended to use the BSP for this board that are delivered at Xilinx.com

Also, make sure that the tcf-agent is enabled in the rootfs:
  • petalinux-config -c rootfs

Copy the sysroots folder from the temporal directory to a local directory that is accessible to the SDK running on your host machine.
To find the TMP directory:

  • petalinux-config
    • Yocto Settings
      • TMPDIR Location
tmp_dir.PNG

for example:
  • cp -R /tmp/linux_pdc-2018.04.11-06.16.40/sysroots .

Setting up the LAN:

To debug an linux application running on the kernel, then the local machine needs to be connected to the board in a Local Area Network (LAN).
Below are my HOST settings:
host.PNG

Then boot your kernel, and setup the board IP address:
ip_addr.PNG
Make sure you can ping the host before continuing

Create the SDK Linux Application Project:


Launch SDK on the same machine as the HOST settings are set up on.
Then File -> New -> Application Project:
linux_app.png
For the Linux System Root, browse to the plnx_aarch64 copied over in previous step.

Select Next, and choose the Linux Empty Application template and select finish.

Note: you may see an error on the console. To address this, right click on the gpio_linux application in the Project Explorer in SDK,
and select C/C++ Build Settings:
compiler_settings.png
Right click on the gpio_linux/src folder in the Project Explorer and select New -> Source File. Give this a name, and then copy the contents below into this newly created one.
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/mman.h>
#include <fcntl.h>
 
 
#define GPIO_MAP_SIZE           0x10000
#define GPIO_DATA               0x00
#define GPIO_TRI                0x04
#define LED_NUM             256
 
#define LED_DELAY             10000000
 
 
int main(int argc, char *argv[])
{
    int fd;
    char *uiod = "/dev/uio0";
    void *gpio_ptr;
    volatile int Delay;
 
    printf("AXI GPIO UIO test.\n");
 
    // open the UIO device file to allow access to the device in user space
 
    fd = open(uiod, O_RDWR);
    if (fd < 1) {
        printf("Invalid UIO device file:%s.\n", uiod);
        return -1;
    }
 
    // mmap the GPIO device into user space
 
    gpio_ptr = mmap(NULL, 4096, PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0);
    if (gpio_ptr == MAP_FAILED) {
        printf("Mmap call failure.\n");
        return -1;
    }
 
    // set bit0 on the GPIO to be output
    // see pg144 for ref
 
    *((volatile unsigned *)(gpio_ptr + GPIO_TRI)) = 0x0;
 
 
    // Toggle the LED
    while (1) {
        int i;
        unsigned char led_pin = 0x0;
        for (i = 0; i < LED_NUM; i++) {
            *((volatile unsigned *)(gpio_ptr + GPIO_DATA)) = led_pin;
            for (Delay = 0; Delay < LED_DELAY; Delay++);
            *((volatile unsigned *)(gpio_ptr + GPIO_DATA)) = 0x0;
            led_pin++;
        }
    }
 
 
    // unmap the GPIO device from user space
 
    munmap(gpio_ptr, 4096);
    return 0;
}
 



Next, we need to setup the Target connection. In the Target connection, drop down the Linux Agent, and select Add new target connection:
target_connection.PNG

To Debug, Right click on the GPIO_LINUX application in the Project Explorer, and select Debug -> Debug As.
Double click on the Xilinx C/C++ application (System Debugger) to create a new debug configuration:
debug_config0.png
Make sure that the Application is setup correctly:
debug_config1.png
Upon pressing Debug, the user will be asked if they would like to enter the debug perspective. Select Yes.
In the Debug Perspective will have all the debug option available to debug your application:
debug_pers.png
Users can step over to step through the code line by line. Users can also step into if the user would like to step into a function. Or, you can just resume .
Resume will execute until it hits a breakpoint (at exit in this case). If you monitor the LED on the board, you should see the LEDs toggling continuosly.


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